Unbehaun, David: Designing, implementing and evaluating assistive technologies to engage people with dementia and their caregivers : a practice-based approach to explore the potential and impacts of exergames to foster interaction, social participation and well-being in private and institutional [...]. 2020
Content
- ACKNOWLEDGMENTS
- ABSTRACT
- TABLE OF CONTENTS
- LIST OF FIGURES
- INTRODUCTION
- STATE OF THE ART
- RESEARCH QUESTIONS AND CONTRIBUTION
- METHODS AND RESEARCH DESIGN
- EXPLORING THE POTENTIAL OF EXERGAMES TO AFFECT THE SOCIAL AND DAILY LIFE OF PEOPLE WITH DEMENTIA AND THEIR CAREGIVERS
- FACILITATING COLLABORATION AND SOCIAL EXPERIENCES WITH VIDEOGAMES IN DEMENTIA: RESULTS AND IMPLICATIONS FROM A PARTICIPATORY DESIGN CASE STUDY
- NOTES OF MEMORIES: FOSTERING SOCIAL INTERACTION, ACTIVITY AND REMINISCENCE THROUGH AN INTERACTIVE MUSIC EXERGAME DEVELOPED FOR AND WITH PEOPLE WITH DEMENTIA AND THEIR CAREGIVERS
- SOCIAL TECHNOLOGY APPROPRIATION IN DEMENTIA: INVESTIGATING THE ROLE OF CAREGIVERS IN ENGAGING PEOPLE WITH DEMENTIA WITH A VIDEOGAME-BASED TRAINING SYSTEM
- MAJOR FINDINGS
- DISCUSSION
- CONCLUSION
- REFERENCES
