Hochstetter, Hendrik: Efficient rendering and simulation of fluid transport and phase transitions in SPH-based fluids. 2019
Inhalt
- Abstract
- Zusammenfassung
- Acknowledgments
- Contents
- Notations
- List of Figures
- List of Tables
- List of Algorithms
- 1 Introduction
- 2 Foundations
- 2.1 Theoretical Background of Fluid Transport
- 2.2 Overview of Fluid Simulation Approaches
- 2.3 Time Integration
- 2.4 Rendering and Visualization
- 3 SPH-based Simulation of Fluid Transport
- 3.1 SPH Interpolation and Kernel Functions
- 3.2 Discretizing Fluid Transport in SPH
- 3.3 Adaptive Simulation
- 3.4 Efficient and Parallel Implementation
- 4 Simulation of Evaporation and Condensation
- 4.1 Foundations and Prior Work
- 4.2 Algorithm Overview
- 4.3 Heat Transfer
- 4.4 Evaporation and Condensation
- 4.5 Surface Rendering
- 4.6 Results
- 4.7 Conclusions
- 5 Adaptive Volume Ray Casting
- 5.1 Foundations and Prior Work
- 5.2 Proposed Adaptive Ray Casting Pipeline
- 5.3 Sampling Error Analysis Framework
- 5.4 Analysis and Performance Optimizations
- 5.5 Implementation Details
- 5.6 Results and Discussion
- 5.7 Conclusions
- 6 Visualization of Advective-Diffusive Flows
- 6.1 Foundations and Prior Work
- 6.2 Overview
- 6.3 A Framework for Tracing Advective-Diffusive Fluxes
- 6.4 Visualization of Fluxes Using StreamFeathers
- 6.5 Advective-Diffusive Fluxes in SPH
- 6.6 Results and Discussion
- 6.7 Conclusions
- 7 Conclusions
- Bibliography
