Dierker, Angelika: Computer-aided investigation of interaction mediated by an AR-enabled wearable interface. 2012
Inhalt
- Introduction to tasks and processes in experiment control and multimodal analysis
- An example research process
- Facilitating the research process
- A closed-loop approach to facilitate experiments
- Research questions
- Outline
- Theoretical background
- The AR-enabled Interception Interface (ARbInI)
- Features and Methods of ARbInI
- Controlling experiments
- Disturbing interaction
- Recording interaction
- Tagging interaction
- Enhancing interaction
- Conversion: synchronizing and transforming for visualization
- Analysing multimodal corpora
- Scenarios
- Interaction objects
- Criteria for scenarios or tasks
- Scenarios and tasks
- Object games
- Collaborative and multimodal 3-dimensional data exploration
- Gaze game
- Interactive-exhibition design scenario
- Visual search
- Animal guessing
- Smalltalk
- Prompting by computer
- Summary
- Studies presented in this work
- Side-effects on the interaction
- Issues of head-mounted AR and their effects on the wearer
- Influence of HMDs on eye and head movements
- Influence of HMDs on head movements, speech and task accomplishment
- Summary and Discussion
- Computer-aided investigation of interaction
- Automatic tracking of objects in the field of view
- Automatic annotation of speech times
- Automatic tagging of head gestures
- Training and classification
- Offline evaluation
- Automatic/Online classification
- Analysis of relevant axes for detailed analysis of gestures
- Head gesture corpus
- Analysis of the corpus data
- Outlook
- Timing of speech and head gesture data
- Summary
- Actively influencing interaction with ARbInI
- Conclusion
- Appendix
- Interactive exhibition design study
- Enhancing/Supporting: A multimodal display for the focus of attention
- Todos
- Bibliography
