Dittes, Benjamin: Formal system design for intelligent artifacts. 2012
Inhalt
- 1 Introduction
- 2 What Kind of Systems?
- 2.1 Adaptive Learning and Interaction System
- 2.2 Automotive Multi-Cue Object Detection System
- 2.3 Conclusion
- 3 A Measure for Design Languages
- 3.1 Related Work
- 3.2 Target Setting
- 3.2.1 Why EI System Integration Is Not Software Engineering
- 3.2.2 The Importance of Structural Bias
- 3.2.3 Relation of System Design to Software Infrastructure
- 3.3 Criteria for System Integration Formalisms
- 3.4 Evaluation of Existing Formalisms
- 3.5 Conclusion
- 4 A New Design Language
- 4.1 SYSTEMATICA 2D Language Specification
- 4.1.1 Functional System Design
- 4.1.2 Functional vs. Technical Aspects
- 4.1.3 Descriptive System Design
- 4.1.4 Visual Representation
- 4.2 Structural Bias
- 4.3 Evaluation
- 4.4 Results
- 4.5 Conclusion
- 5 From Design to System
- 5.1 Mapping Design To Infrastructure
- 5.2 Generic System Elements
- 5.3 Intermediate Summary: The Final Hypothesis Test Cycle
- 5.3.1 From Hypothesis to Design
- 5.3.2 Mapping Design to Infrastructure
- 5.3.3 Stepwise Implementation of the Mapped Design
- 5.3.4 Evaluation and Publication of Implemented System
- 5.3.5 Decomposition of Final System and Revision of the Hypothesis
- 5.4 Conclusion
- 6 System Properties and Types
- 6.1 System Properties
- 6.1.1 Sensor and Behavior Spaces
- 6.1.2 Incremental Representations
- 6.1.3 Sensory and Behavioral Confinement
- 6.2 EI System Design Types
- 6.3 Conclusion
- 7 Results
- 7.1 Hypothesis Formulation and Evolution
- 7.1.1 Description of Hypothesis Concepts
- 7.1.2 Description of Existing Systems
- 7.1.3 Description of New Systems
- 7.1.4 Comparison of ALIS and AutoSys System Properties
- 7.2 System Construction Process & Properties
- 7.3 Reduced System Construction Effort
- 7.4 Conclusion
- 8 Conclusion
- Appendix
- Bibliography
