von der Heyde, Markus: A distributed virtual reality system for spatial updating : concepts, implementation, and experiments. 2000
Inhalt
- Introduction
- Virtual Reality and Virtual Environments
- Distributed Systems
- Human psychophysics and physiology
- Thesis overview
- Motion-Lab
- Overview and purpose
- VR systems integrate simulations for multiple modalities
- Distributed system or stand alone computer?
- Distributed components and asynchronous communication
- Synchrony, and closed- or open-loop functionality
- Hardware
- Motion platform
- Head Mounted Display (HMD)
- Force feedback steering wheel and analog control
- Joysticks
- Tracker
- Sound cards
- Headphones
- Force transducer
- Computer and special graphics
- Security features
- Network and other devices
- Software
- General software environment
- Distributed programming for multiple OS
- Client - server architecture
- Use of templates
- What is real-time?
- Motion-Lab Library
- Applications
- Summary of system characterization
- Distance, velocity and acceleration judgements
- Balance and code turns
- Summary
- References
- Glossary
- Statistics and math
- More experimental data plots
- Technical Data
- WWW adresses
